How to play Bombir 11
Bombir 11 is a classic Turkish card game for two players, known in Turkey as 11'li. The goal is simple: use a card from your hand to capture table cards that add up to 11, and collect the most valuable cards.
Setting up
The game uses a single 52-card deck with no jokers. The deck is shuffled, split in half and put back together. The starting player gets 4 cards, then the opponent gets 4, and 4 cards are placed face up on the table.
A Jack at the cut
The player who cuts the deck may look at the card at the cut. If it is a Jack, they keep it as one of their first 4 cards. If not, the card stays at the bottom of the deck — and only the cutter knows what it is.
When both players have played all their cards, 4 more cards each are dealt from the deck, until the deck runs out. The cutter and the starting player swap roles every hand.
How do you capture?
Number cards: make 11
Play a number card and take the number cards on the table that add up to 11 together with it. The Ace counts as 1.
For example, with an 8 in your hand you can take a 3 — or a 2 and an Ace together.
Queen and King
A Queen takes only a Queen, a King takes only a King. Even if there are two on the table, only one is taken.
The Jack
The Jack is the strongest card. It sweeps all number cards and Jacks on the table in one go. It does not touch Queens and Kings.
Clubs first
If there are several identical cards on the table, the club is taken first. Clubs score points, so this matters.
If you can't capture
If your card takes nothing, it stays on the table — which may give your opponent a chance. When the hand ends, cards left on the table go to the last player who captured.
Scoring
At the end of each hand 5 points are shared out:
| Who scores? | Points |
|---|---|
| Most cards (nobody scores at 26–26) | 2 |
| Most clubs | 1 |
| The 2 of clubs | 1 |
| The 10 of diamonds | 1 |
The first player to reach 21 points wins. If both pass 21 and are tied, one more hand is played.
Levels: Classic and Master
You choose a level when you start. The rules are the same; the difference is who picks the cards to take.
- Classic: Tap a card and the cards it takes are chosen for you and highlighted. Tap it again to play. If something can be taken, it is always taken.
- Master: Pick a card from your hand, tap the table cards that make 11 yourself and tap Take. If there is more than one way, the choice is yours. You may also tap Discard and play without taking anything — just like at a real table, if you miss a capture, it is gone. When you pick a card the Discard button appears; once the table cards you pick make 11, it turns into Take. For the Jack the cards are fixed by the rules: if it can take anything, you tap Sweep. A Jack, Queen or King always takes when it can.
Against the computer, the computer also plays smarter at Master level. Online, Classic players are matched with Classic players and Masters with Masters.
Game modes
- Against the computer: Play on your own, any time.
- Two players, one phone: Pass the phone back and forth; cards are hidden between turns.
- Online: Use Quick match to play someone who is waiting, join an open table, or create a private table with a code and invite a friend.
A few tips
- Don't waste your Jack early; play it when many number cards have piled up.
- Try not to leave the 2 of clubs or the 10 of diamonds on the table — your opponent can grab them easily.
- Before you play a card that takes nothing, check whether it lets your opponent make 11.
- If you cut the deck, you know the bottom card — it may help in the last hand.